References
Discover a selection of research publications featuring our industry-leading products and data. Our datasets have been used in numerous papers across different fields like Single-view and Monocular 3D Human Reconstruction, 3D Human Pose Estimation, 3D Clothing Modeling and Fitting, Realistic 3D Avatar Creation, Human-Object Interaction in 3D Scenes or 3D Medical Imaging and Diagnostics. You can also find us on arXiv.
Title | Authors | Institutions | Product Type | Topic | Conference | Published | Project Page | |
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Title | Authors | Institutions | Product Type | Topic | Conference | Published | Project Page | arXiv Link |
ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image | Marco Pesavento, Yuanlu Xu, Nikolaos Sarafianos, Robert Maier, Ziyan Wang, Chun-Han Yao, Marco Volino, Edmond Boyer, Adrian Hilton, Tony Tung | University of Surrey, CVSSP, UK; UC Merced; Meta Reality Labs | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2024 | 15/03/2024 | https://marcopesavento.github.io/ANIM/ | https://arxiv.org/abs/2403.10357 |
NECA: Neural Customizable Human Avatar | Junjin Xiao, Qing Zhang, Zhan Xu, Wei-Shi Zheng | School of Computer Science and Engineering, Sun Yat-sen University, China; Adobe Research; Key Laboratory of Machine Intelligence and Advanced Computing, Ministry of Education, China | Rigged People | Synthetic 3D Human Avatar Creation | CVPR 2024 | 15/03/2024 | https://github.com/iSEE-Laboratory/NECA | https://arxiv.org/abs/2403.10335 |
PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization | Shunsuke Saito, Tomas Simon, Jason Saragih, Hanbyul Joo | University of Southern California; 2Facebook Reality Labs; Facebook AI Research | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2020 | 01/04/2020 | https://shunsukesaito.github.io/PIFuHD/ | https://arxiv.org/abs/2004.00452 |
AGORA: Avatars in Geography Optimized for Regression Analysis | Priyanka Patel, Chun-Hao P. Huang, Joachim Tesch, David T. Hoffmann, Shashank Tripathi, Michael J. Black | Max Planck Institute for Intelligent Systems, Tubingen, Germany; University of Freiburg; Bosch Center for Artificial Intelligence | Posed People | 3D Human Pose Estimation | CVPR 2021 | 29/04/2021 | https://agora.is.tue.mpg.de/ | https://arxiv.org/abs/2104.14643 |
CloSe: A 3D Clothing Segmentation Dataset and Model | Dimitrije Antić, Garvita Tiwari, Batuhan Ozcomlekci, Riccardo Marin, Gerard Pons-Moll | University of Amsterdam, Netherlands; University of Tübingen, Germany; Tübingen AI Center, Germany; Max Planck Institute for Informatics, Saarland Informatics Campus, Germany | Rigged People | 3D Clothing Modeling and Segmentation | 3DV 2024 | 22/01/2024 | https://virtualhumans.mpi-inf.mpg.de/close3dv24/ | https://arxiv.org/abs/2401.12051 |
Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing | Thiemo Alldieck, Mihai Zanfir, Cristian Sminchisescu | Google Research | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2022 | 19/04/2022 | https://phorhum.github.io/ | https://arxiv.org/abs/2204.08906 |
gDNA: Towards Generative Detailed Neural Avatars | Xu Chen, Tianjian Jiang, Jie Song, Jinlong Yang, Michael J. Black, Andreas Geiger, Otmar Hilliges | ETH Zurich, Department of Computer Science; University of Tubingen; Max Planck Institute for Intelligent Systems, Tubingen | Posed People | Synthetic 3D Human Avatar Creation | CVPR 2022 | 11/01/2022 | https://xuchen-ethz.github.io/gdna/ | https://arxiv.org/abs/2201.04123 |
PeopleSansPeople: A Synthetic Data Generator for Human-Centric Computer Vision | Salehe Erfanian Ebadi, You-Cyuan Jhang, Alex Zook, Saurav Dhakad, Adam Crespi, Pete Parisi, Steven Borkman, Jonathan Hogins, Sujoy Ganguly | Unity Technologies | Rigged People | Synthetic 3D Human Avatar Creation | ICML 2022 | 17/12/2021 | https://github.com/Unity-Technologies/PeopleSansPeople | https://arxiv.org/abs/2112.09290 |
POSA: Populating 3D Scenes by Learning Human-Scene Interaction | M. Hassan, P. Ghosh, J. Tesch, D. Tzionas, M. J. Black | Max Planck Institute for Intelligent Systems, Tubingen, Germany | Posed People | Human-Scene Interaction and Environment Understanding | CVPR 2021 | 21/12/2020 | https://posa.is.tue.mpg.de/ | https://arxiv.org/abs/2012.11581 |
Learning High Fidelity Depths of Dressed Humans by Watching Social Media Dance Videos | Yasamin Jafarian, Hyun Soo Park | University of Minnesota | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2021 | 04/03/2021 | https://www.yasamin.page/hdnet_tiktok | https://arxiv.org/abs/2103.03319 |
Semi-supervised Synthesis of High-Resolution Editable Textures for 3D Humans | Bindita Chaudhuri, Nikolaos Sarafianos, Linda Shapiro, Tony Tung | University of Washington; Facebook Reality Labs Research, Sausalito | Posed People | Synthetic 3D Human Avatar Creation | CVPR 2021 | 31/03/2021 | https://bindita.github.io/humantexturesynthesis.html | https://arxiv.org/abs/2103.17266 |
ARCH: Animatable Reconstruction of Clothed Humans | Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, Tony Tung | Facebook Reality Labs, Sausalito, USA; University of Southern California, USA | Posed People | Synthetic 3D Human Avatar Creation | CVPR 2020 | 08/04/2020 | https://vgl.ict.usc.edu/Research/ARCH/ | https://arxiv.org/abs/2004.04572 |
ARCH++: Animation-Ready Clothed Human Reconstruction Revisited | Tong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto, Tony Tung | Facebook Reality Labs, Sausalito, USA; University of Southern California, USA | Posed People | Synthetic 3D Human Avatar Creation | ICCV 2021 | 17/08/2021 | https://arxiv.org/abs/2108.07845 | |
SimPose: Effectively Learning DensePose and Surface Normals of People from Simulated Data | Tyler Zhu, Per Karlsson, Christoph Bregler | Google Research | Rigged People | 3D Human Pose Estimation | ECCV 2020 | 30/07/2020 | https://arxiv.org/abs/2007.15506 | |
BCNet: Learning Body and Cloth Shape from A Single Image | Boyi Jiang, Juyong Zhang, Yang Hong, Jinhao Luo, Ligang Liu, Hujun Bao | University of Science and Technology of China; State Key Lab of CAD&CG, Zhejiang University | Rigged People | 3D Clothing Modeling and Segmentation | ECCV 2020 | 01/04/2020 | https://github.com/jby1993/BCNet | https://arxiv.org/abs/2004.00214 |
Learning to Reconstruct People in Clothing from a Single RGB Camera | Thiemo Alldieck, Marcus Magnor, Bharat Lal Bhatnagar, Christian Theobalt, Gerard Pons-Moll | Computer Graphics Lab, TU Braunschweig, Germany; Max Planck Institute for Informatics, Saarland Informatics Campus, Germany | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2019 | 14/03/2019 | https://virtualhumans.mpi-inf.mpg.de/octopus/ | https://arxiv.org/abs/1903.05885 |
PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization | Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, Hao Li | University of Southern California; USC Institute for Creative Technologies; Waseda University; University of California, Berkeley; Pinscreen | Posed People | Single-view or Monocular 3D Human Reconstruction | ICCV 2019 | 13/05/2019 | https://shunsukesaito.github.io/PIFu/ | https://arxiv.org/abs/1905.05172 |
Generalizable Human Gaussians for Sparse View Synthesis | Youngjoong Kwon, Baole Fang, Yixing Lu, Haoye Dong, Cheng Zhang, Francisco Vicente Carrasco, Albert Mosella-Montoro, Jianjin Xu, Shingo Takagi, Daeil Kim, Aayush Prakash, Fernando De la Torre | Carnegie Mellon University; Meta Reality Labs | Posed People | Single-view or Monocular 3D Human Reconstruction | ECCV 2024 | 17/07/2024 | https://humansensinglab.github.io/Generalizable-Human-Gaussians/ | https://arxiv.org/abs/2407.12777 |
ConTEXTure: Consistent Multiview Images to Texture | Jaehoon Ahn, Sumin Cho, Harim Jung, Kibeom Hong, Seonghoon Ban, Moon-Ryul Jung | Sogang University, South Korea; SwatchOn Co., Ltd, South Korea; Sookmyung Women’s University, South Korea; RECON Labs Inc., South Korea | Rigged People | Synthetic 3D Human Avatar Creation | 15/07/2024 | https://arxiv.org/abs/2407.10558 | ||
CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images | Jisu Shin, Junmyeong Lee, Seongmin Lee, Min-Gyu Park, Ju-Mi Kang, Ju Hong Yoon, Hae-Gon Jeon | GIST AI Graduate School; Korea Electronics Technology Institute (KETI); polygom | Posed People | Synthetic 3D Human Avatar Creation | ECCV 2024 | 05/07/2024 | https://github.com/jsshin98/CanonicalFusion | https://arxiv.org/abs/2407.04345 |
Towards Zero-Shot Interpretable Human Recognition: A 2D-3D Registration Framework | Henrique Jesus, Hugo Proença | IT - Instituto de Telecomunicacoes; University of Beira Interior, Portugal | Posed People Plus | Synthetic 3D Human Avatar Creation | 11/03/2024 | https://arxiv.org/abs/2403.06658 | ||
WildAvatar: Web-scale In-the-wild Video Dataset for 3D Avatar Creation | Zihao Huang, Shoukang Hu, Guangcong Wang, Tianqi Liu, Yuhang Zang, Zhiguo Cao, Wei Li, Ziwei Liu | Huazhong University of Science and Technology; S-Lab, Nanyang Technological University; Great Bay University; Shanghai AI Laboratory | Posed People | Synthetic 3D Human Avatar Creation | 02/07/2024 | https://wildavatar.github.io/ | https://arxiv.org/abs/2407.02165 | |
HFNeRF: Learning Human Biomechanic Features with Neural Radiance Fields | Arnab Dey, Di Yang, Antitza Dantcheva, Jean Martinet | I3S-CNRS/Universite Cote d’Azur; INRIA/Universite Cote d’Azur | Rigged People | Synthetic 3D Human Avatar Creation | 09/04/2024 | https://arxiv.org/abs/2404.06152 | ||
ECON: Explicit Clothed humans Optimized via Normal integration | Yuliang Xiu, Jinlong Yang, Xu Cao, Dimitrios Tzionas, Michael J. Black | Max Planck Institute for Intelligent Systems, Tubingen, Germany; Osaka University, Japan; University of Amsterdam, the Netherlands | Posed People | Synthetic 3D Human Avatar Creation | CVPR 2023 | 14/12/2022 | https://xiuyuliang.cn/econ/ | https://arxiv.org/abs/2212.07422 |
StructLDM: Structured Latent Diffusion for 3D Human Generation | Tao Hu, Fangzhou Hong, Ziwei Liu | S-Lab, Nanyang Technological University, Singapore | Posed People | Synthetic 3D Human Avatar Creation | ECCV 2024 | 01/04/2024 | https://taohuumd.github.io/projects/StructLDM/ | https://arxiv.org/abs/2404.01241 |
SHERF: Generalizable Human NeRF from a Single Image | Shoukang Hu, Fangzhou Hong, Liang Pan, Haiyi Mei, Lei Yang, Ziwei Liu | S-Lab, Nanyang Technological University; Sensetime Research | Rigged People | Single-view or Monocular 3D Human Reconstruction | ICCV 2023 | 22/03/2023 | https://skhu101.github.io/SHERF/ | https://arxiv.org/abs/2303.12791 |
GHNeRF: Learning Generalizable Human Features with Efficient Neural Radiance Fields | Arnab Dey, Di Yang, Rohith Agaram, Antitza Dantcheva, Andrew I. Comport, Srinath Sridhar, Jean Martinet | I3S-CNRS/Universite Cote d’Azur; INRIA/Universite Cote d’Azur; IIIT Hyderabad; Brown University | Rigged People | 3D Human Pose Estimation | 09/04/2024 | https://arxiv.org/abs/2404.06246 | ||
MvDeCor: Multi-view Dense Correspondence Learning for Fine-grained 3D Segmentation | Gopal Sharma, Kangxue Yin, Subhransu Maji, Evangelos Kalogerakis, Or Litany, Sanja Fidler | UMass Amherst; NVIDIA; University of Toronto; Vector Institute | Rigged People | 3D Clothing Modeling and Segmentation | ECCV 2022 | 18/08/2022 | https://nv-tlabs.github.io/MvDeCor/ | https://arxiv.org/abs/2208.08580 |
GETAvatar: Generative Textured Meshes for Animatable Human Avatars | Xuanmeng Zhang, Jianfeng Zhang, Rohan Chacko, Hongyi Xu, Guoxian Song, Yi Yang, Jiashi Feng | ReLER, AAII, University of Technology Sydney; ByteDance; National University of Singapore; ReLER, CCAI, Zhejiang University | Posed People | Synthetic 3D Human Avatar Creation | ICCV 2023 | 04/10/2023 | https://getavatar.github.io/ | https://arxiv.org/abs/2310.02714 |
Human 3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models | Yuxuan Xue, Xianghui Xie, Riccardo Marin, Gerard Pons-Moll | University of Tübingen; Tübingen AI Center; Max Planck Institute for Informatics, Saarland Informatics Campus | Posed People | Single-view or Monocular 3D Human Reconstruction | 12/06/2024 | https://yuxuan-xue.com/human-3diffusion/ | https://arxiv.org/abs/2406.08475 | |
HR Human: Modeling Human Avatars with Triangular Mesh and High-Resolution Textures from Videos | Qifeng Chen, Rengan Xie, Kai Huang, Qi Wang, Wenting Zheng, Rong Li, Yuchi Huo | University of Chinese Academy of Sciences, China; State Key Lab of CAD&CG, Zhejiang University | Animated people | Synthetic 3D Human Avatar Creation | 18/05/2024 | https://arxiv.org/abs/2405.11270 | ||
Instant 3D Human Avatar Generation using Image Diffusion Models | Nikos Kolotouros, Thiemo Alldieck, Enric Corona, Eduard Gabriel Bazavan, Cristian Sminchisescu | Google Research | Posed People | Synthetic 3D Human Avatar Creation | ECCV 2024 | 11/06/2024 | https://www.nikoskolot.com/avatarpopup/ | https://arxiv.org/abs/2406.07516 |
NICP: Neural ICP for 3D Human Registration at Scale | Riccardo Marin, Enric Corona, Gerard Pons-Moll | University of Tübingen, Germany; Tübingen AI Center, Germany; Google Research; Max Planck Institute for Informatics, Saarland Informatics Campus, Germany | Posed People | Single-view or Monocular 3D Human Reconstruction | ECCV 2024 | 21/12/2023 | https://neural-icp.github.io/ | https://arxiv.org/abs/2312.14024 |
UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture | Hiroyasu Akada, Jian Wang, Soshi Shimada, Masaki Takahashi, Christian Theobalt, Vladislav Golyanik | Max Planck Institute for Informatics, Saarland Informatics Campus; Keio University | Rigged People | 3D Human Pose Estimation | ECCV 2022 | 02/08/2022 | https://4dqv.mpi-inf.mpg.de/UnrealEgo/ | https://arxiv.org/abs/2208.01633 |
High-fidelity 3D Human Digitization from Single 2K Resolution Images | Sang-Hun Han, Min-Gyu Park, Ju Hong Yoon, Ju-Mi Kang, Young-Jae Park, Hae-Gon Jeon | Gwangju Institute of Science and Technology (GIST); Korea Electronics Technology Institute (KETI) | Posed People | Synthetic 3D Human Avatar Creation | CVPR 2023 | 27/03/2023 | https://github.com/SangHunHan92/2K2K | https://arxiv.org/abs/2303.15108 |
PaintHuman: Towards High-fidelity Text-to-3D Human Texturing via Denoised Score Distillation | Jianhui Yu, Hao Zhu, Liming Jiang, Chen Change Loy, Weidong Cai, Wayne Wu | University of Sydney; Shanghai AI Laboratory; S-Lab, Nanyang Technological University | Posed People | Synthetic 3D Human Avatar Creation | 14/10/2023 | https://arxiv.org/abs/2310.09458 | ||
High-Fidelity Clothed Avatar Reconstruction from a Single Image | Tingting Liao, Xiaomei Zhang, Yuliang Xiu, Hongwei Yi, Xudong Liu, Guo-Jun Qi, Yong Zhang, Xuan Wang, Xiangyu Zhu, Zhen Lei | University of Chinese Academy of Sciences, Beijing, China; MAIS, Institute of Automation, Chinese Academy of Sciences, Beijing, China; Max Planck Institute for Intelligent Systems, Tubingen, Germany; OPPO Research; Westlake University; Tencent AI Lab; CAIR, HKISI, CAS | Rigged People | Synthetic 3D Human Avatar Creation | 08/04/2023 | https://github.com/TingtingLiao/CAR | https://arxiv.org/abs/2304.03903 | |
PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generation | Zhaoxi Chen, Fangzhou Hong, Haiyi Mei, Guangcong Wang, Lei Yang, Ziwei Liu | S-Lab, Nanyang Technological University; Sensetime Research | Rigged People | Synthetic 3D Human Avatar Creation | NeurIPS 2023 | 07/12/2023 | https://frozenburning.github.io/projects/primdiffusion/ | https://arxiv.org/abs/2312.04559 |
DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans | Akash Sengupta, Thiemo Alldieck, Nikos Kolotouros, Enric Corona, Andrei Zanfir, Cristian Sminchisescu | Google Research; University of Cambridge | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2024 | 30/03/2024 | https://akashsengupta1997.github.io/diffhuman/ | https://arxiv.org/abs/2404.00485 |
Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesis | Wei Cheng, Su Xu, Jingtan Piao, Chen Qian, Wayne Wu, Kwan-Yee Lin, Hongsheng Li | SenseTime Research; CUHK-SenseTime Joint Laboratory, CUHK; Shanghai AI Laborato | Posed People | Synthetic 3D Human Avatar Creation | 25/04/2022 | https://generalizable-neural-performer.github.io/ | https://arxiv.org/abs/2204.11798 | |
AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesis | Zhiqin Chen, Kangxue Yin, Sanja Fidler | NVIDIA; Simon Fraser University; University of Toronto; Vector Institute | Rigged People | 3D Clothing Modeling and Segmentation | CVPR 2022 | 06/04/2022 | https://research.nvidia.com/labs/toronto-ai/AUV-NET/ | https://arxiv.org/abs/2204.03105 |
H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion | Hongyi Xu, Thiemo Alldieck, Cristian Sminchisescu | Google Research | Rigged People | Single-view or Monocular 3D Human Reconstruction | 26/10/2021 | https://arxiv.org/abs/2110.13746 | ||
SPAMs: Structured Implicit Parametric Models | Pablo Palafox, Nikolaos Sarafianos, Tony Tung, Angela Dai | Technical University of Munich; Meta Reality Labs Research, Sausalito, USA | Rigged People | Synthetic 3D Human Avatar Creation | CVPR 2022 | 20/01/2022 | https://pablopalafox.github.io/spams/ | https://arxiv.org/abs/2201.08141 |
Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering | Kim Youwang, Tae-Hyun Oh, Gerard Pons-Moll | University of Tubingen; Tubingen AI Center, Germany; Max Planck Institute for Informatics, Germany; Dept. of Electrical Engineering, POSTECH; Grad. School of AI, POSTECH; Institute for Convergence Research and Education in Advanced Technology, Yonsei University | Posed People | 3D Clothing Modeling and Segmentation | CVPR 2024 | 18/12/2023 | https://kim-youwang.github.io/paint-it | https://arxiv.org/abs/2312.11360 |
Self-supervised 3D Representation Learning of Dressed Humans from Social Media Videos | Yasamin Jafarian, Hyun Soo Park | University of Minnesota | Rigged People | 3D Human Pose Estimation | 04/03/2021 | https://arxiv.org/abs/2103.03319 | ||
3D Human Pose Perception from Egocentric Stereo Videos | Hiroyasu Akada, Jian Wang, Vladislav Golyanik, Christian Theobalt | Max Planck Institute for Informatics, SIC | Rigged People | 3D Human Pose Estimation | CVPR 2024 | 30/12/2023 | https://4dqv.mpi-inf.mpg.de/UnrealEgo2/ | https://arxiv.org/abs/2401.00889 |
Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement | Jian Wang, Zhe Cao, Diogo Luvizon, Lingjie Liu, Kripasindhu Sarkar, Danhang Tang, Thabo Beeler, Christian Theobalt | MPI Informatics; Saarland Informatics Campus; Google; University of Pennsylvania | Rigged People | 3D Human Pose Estimation | 28/11/2023 | https://people.mpi-inf.mpg.de/~jianwang/projects/egowholemocap/ | https://arxiv.org/abs/2311.16495 | |
Monocular Human Digitization via Implicit Re-projection Networks | Min-Gyu Park, Ju-Mi Kang, Je Woo Kim, Ju Hong Yoon | Korea Electronics Technology Institute (KETI) | Posed People | Single-view or Monocular 3D Human Reconstruction | CVRRW 2022 | 13/05/2022 | https://arxiv.org/abs/2205.06468 | |
PACE: Human and Camera Motion Estimation from in-the-wild Videos | Muhammed Kocabas, Ye Yuan, Pavlo Molchanov, Yunrong Guo, Michael J. Black, Otmar Hilliges, Jan Kautz, Umar Iqbal | NVIDIA; Max Planck Institute for Intelligent Systems, Tubingen, Germany; ETH Zurich, Switzerland | Rigged People | 3D Human Pose Estimation | 3DV 2024 | 20/10/2023 | https://nvlabs.github.io/PACE/ | https://arxiv.org/abs/2310.13768 |
SHARE: Single-view Human Adversarial REconstruction | Shreelekha Revankar, Shijia Liao, Yu Shen, Junbang Liang, Huaishu Peng, Ming Lin | University of Maryland; Amazon | Posed People | 3D Human Pose Estimation | 30/12/2023 | https://arxiv.org/abs/2401.00343 | ||
TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models | Tianshi Cao, Karsten Kreis, Sanja Fidler, Nicholas Sharp, Kangxue Yin | NVIDIA; University of Toronto; Vector Institute | Rigged People | 3D Clothing Modeling and Segmentation | ICCV 2023 | 20/10/2023 | https://research.nvidia.com/labs/toronto-ai/texfusion/ | https://arxiv.org/abs/2310.13772 |
Free-Viewpoint RGB-D Human Performance Capture and Rendering | Phong Nguyen-Ha, Nikolaos Sarafianos, Christoph Lassner, Janne Heikkila, Tony Tung | University of Oulu; Meta Reality Labs Research, Sausalito | Posed People | Single-view or Monocular 3D Human Reconstruction | ECCV 2022 | 27/12/2021 | https://phongnhhn.info/HVS_Net/index.html | https://arxiv.org/abs/2112.13889 |
Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps | Jane Wu, Diego Thomas, Ronald Fedkiw | Stanford University; Kyushu University; Epic Games | Posed People | 3D Clothing Modeling and Segmentation | 27/11/2023 | |||
Advances in 3D Neural Stylization: A Survey | Yingshu Chen, Guocheng Shao, Ka Chun Shum, Binh-Son Hua, Sai-Kit Yeung | Hong Kong University of Science and Technology; Trinity College Dublin. | Posed People | Synthetic 3D Human Avatar Creation | 30/11/2023 | https://arxiv.org/abs/2311.18328 | ||
CrossHuman: Learning Cross-Guidance from Multi-Frame Images for Human Reconstruction | Liliang Chen, Jiaqi Li, Han Huang, Yandong Guo | OPPO Research Institute, Beijing, China; Beihang University, Beijing, China | Posed People | Single-view or Monocular 3D Human Reconstruction | 20/07/2022 | https://arxiv.org/abs/2207.09735 | ||
HSPACE: Synthetic Parametric Humans Animated in Complex Environments | Eduard Gabriel Bazavan, Andrei Zanfir, Mihai Zanfir, William T. Freeman, Rahul Sukthankar, Cristian Sminchisescu | Google Research | Rigged People | Synthetic 3D Human Avatar Creation | 23/12/2021 | https://github.com/google-research/google-research/tree/master/hspace | https://arxiv.org/abs/2112.12867 | |
OSSO: Obtaining Skeletal Shape from Outside | Marilyn Keller, Silvia Zuffi, Michael J. Black, Sergi Pujades | Max Planck Institute for Intelligent Systems, Tubingen, Germany; IMATI-CNR, Milan, Italy; Universite Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK, France | Posed People | 3D Human Pose Estimation | CVPR 2022 | 21/04/2022 | https://osso.is.tue.mpg.de/ | https://arxiv.org/abs/2204.10129 |
Monocular Real-Time Volumetric Performance Capture | Ruilong Li, Yuliang Xiu, Shunsuke Saito, Zeng Huang, Kyle Olszewski, Hao Li | University of Southern California; USC Institute for Creative Technologies; Pinscreen | Posed People; Rigged People | Single-view or Monocular 3D Human Reconstruction | ECCV 2020 | 28/07/2020 | https://project-splinter.github.io/monoport/ | https://arxiv.org/abs/2007.13988 |
Pop-Out Motion: 3D-Aware Image Deformation via Learning the Shape Laplacian | Jihyun Lee, Minhyuk Sung, Hyunjin Kim, Tae-Kyun Kim | KAIST; Imperial College London | Rigged People | 3D Clothing Modeling and Segmentation | CVPR 2022 | 29/03/2022 | https://jyunlee.github.io/projects/pop-out-motion/ | https://arxiv.org/abs/2203.15235 |
MIME: Human-Aware 3D Scene Generation | Hongwei Yi, Chun-Hao P. Huang, Shashank Tripathi, Lea Hering, Justus Thies, Michael J. Black | Max Planck Institute for Intelligent Systems, Tübingen, Germany | Posed People | Synthetic 3D Human Avatar Creation | CVPR 2023 | 08/12/2022 | https://mime.is.tue.mpg.de/ | https://arxiv.org/pdf/2212.04360 |
Multi-View Reconstruction using Signed Ray Distance Functions (SRDF) | Pierre Zins, Yuanlu Xu, Edmond Boyer, Stefanie Wuhrer, Tony Tung | Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP *, LJK, 38000 Grenoble, France; Meta Reality Labs, Sausalito, USA; Meta Reality Labs, Zurich, Switzerland | Posed People | Single-view or Monocular 3D Human Reconstruction | CVPR 2023 | 31/08/2022 | https://gitlab.inria.fr/pzins/multi-view-reconstruction-using-signed-ray-distance-functions | https://arxiv.org/abs/2209.00082 |
Relightable 3D Head Portraits from a Smartphone Video | Artem Sevastopolsky, Savva Ignatiev, Gonzalo Ferrer, Evgeny Burnaev, Victor Lempitsky | Samsung AI Center, Moscow, Russia; Skolkovo Institute of Science and Technology (Skoltech), Moscow, Russia | Rigged People | Synthetic 3D Human Avatar Creation | 17/12/2020 | https://arxiv.org/abs/2012.09963 | ||
HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences | Feitong Tan, Danhang Tang, Mingsong Dou, Kaiwen Guo, Rohit Pandey, Cem Keskin, Ruofei Du, Deqing Sun, Sofien Bouaziz, Sean Fanello, Ping Tan, Yinda Zhang | Google; Simon Fraser University | Rigged People | 3D Human Pose Estimation | CVPR 2021 | 29/03/2021 | https://feitongt.github.io/HumanGPS/ | https://arxiv.org/abs/2103.15573 |
Inter-X: Towards Versatile Human-Human Interaction Analysis | Liang Xu, Xintao Lv, Yichao Yan, Xin Jin, Shuwen Wu, Congsheng Xu, Yifan Liu, Yizhou Zhou, Fengyun Rao, Xingdong Sheng, Yunhui Liu, Wenjun Zeng, Xiaokang Yang | Shanghai Jiao Tong University; Eastern Institute of Technology, Ningbo; WeChat, Tencent Inc.; Lenovo | Rigged People | 3D Human Pose Estimation | CVPR 2024 | 26/12/2023 | https://liangxuy.github.io/inter-x/ | https://arxiv.org/abs/2312.16051 |
GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images | Jun Gao, Tianchang Shen, Zian Wang, Wenzheng Chen, Kangxue Yin, Daiqing Li, Or Litany, Zan Gojcic, Sanja Fidler | NVIDIA; University of Toronto; Vector Institute | Rigged People | Synthetic 3D Human Avatar Creation | NeurIPS 2022 | 22/09/2022 | https://research.nvidia.com/labs/toronto-ai/GET3D/ | https://arxiv.org/abs/2209.11163 |
Flexible Isosurface Extraction for Gradient-Based Mesh Optimization | Tianchang Shen, Jacob Munkberg, Jon Hasselgren, Kangxue Yin, Zian Wang, Wenzheng Chen, Zan Gojcic, Sanja Fidler, Nicholas Sharp, Jun Gao | NVIDIA; University of Toronto; Vector Institute | Rigged People | Single-view or Monocular 3D Human Reconstruction | SIGGRAPH 2023 | 10/08/2023 | https://research.nvidia.com/labs/toronto-ai/flexicubes/ | https://arxiv.org/abs/2308.05371 |
NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects | Taeksoo Kim, Shunsuke Saito, Hanbyul Joo | Seoul National University; Meta Reality Labs | Posed People | 3D Clothing Modeling and Segmentation | ICCV 2023 | 23/05/2023 | https://taeksuu.github.io/ncho/ | https://arxiv.org/abs/2305.14345 |
LookinGood^?: Real-time Person-independent Neural Re-rendering for High-quality Human Performance Capture | Xiqi Yang, Kewei Yang, Kang Chen, Weidong Zhang, Weiwei Xu | State Key Lab of CAD&CG, Zhejiang University; NetEase Games AI Lab | Rigged People | Synthetic 3D Human Avatar Creation | 15/12/2021 | https://arxiv.org/abs/2112.08037 | ||
Data-Driven 3D Reconstruction of Dressed Humans From Sparse Views | Pierre Zins, Yuanlu Xu, Edmond Boyer, Stefanie Wuhrer, Tony Tung | Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP *, LJK, 38000 Grenoble, France; Facebook Reality Labs, Sausalito, USA | Posed People | Single-view or Monocular 3D Human Reconstruction | 3DV 2021 | 16/04/2021 | https://gitlab.inria.fr/pzins/data-driven-3d-reconstruction-of-dressed-humans-from-sparse-views/ | https://arxiv.org/abs/2104.08013 |
Structured 3D Features for Reconstructing Controllable Avatars | Enric Corona, Mihai Zanfir, Thiemo Alldieck, Eduard Gabriel Bazavan, Andrei Zanfir, Cristian Sminchisescu | Google Research | Posed People; Rigged People | Synthetic 3D Human Avatar Creation | CVPR 2023 | 13/12/2022 | https://enriccorona.github.io/s3f/ | https://arxiv.org/abs/2212.06820 |
FastHuman: Reconstructing High-Quality Clothed Human in Minutes | Lixiang Lin, Songyou Peng, Qijun Gan, Jianke Zhu | ZheJiang University; ETH Zurich | Posed People | 3D Clothing Modeling and Segmentation | 3DV 2024 | 26/11/2022 | https://l1346792580123.github.io/nccsfs/ | https://arxiv.org/abs/2211.14485 |
Monitoring of Pigmented Skin Lesions Using 3D Whole Body Imaging | David Ahmedt-Aristizabal, Chuong Nguyen, Lachlan Tychsen-Smith, Ashley Stacey, Shenghong Li, Joseph Pathikulangara, Lars Petersson, Dadong Wang | Imaging and Computer Vision Group, CSIRO Data61, Australia; Astronomy and Space Science, CSIRO S&A, Australia; Engineering and Design, CSIRO Data61, Australia | Rigged People | 3D Medical Imaging and Analysis | Journal | 14/05/2022 | https://arxiv.org/abs/2205.07085 | |
Learned Vertex Descent: A New Direction for 3D Human Model Fitting | Enric Corona, Gerard Pons-Moll, Guillem Alenyà, Francesc Moreno-Noguer | Institut de Robotica i Informatica Industrial, CSIC-UPC, Barcelona, Spain; University of Tübingen, Germany; Max Planck Institute for Informatics, Germany | Posed People | Single-view or Monocular 3D Human Reconstruction | ECCV 2022 | 12/05/2022 | https://www.iri.upc.edu/people/ecorona/lvd/ | https://arxiv.org/abs/2205.06254 |
PRIF: Primary Ray-based Implicit Function | Brandon Yushan Feng, Yinda Zhang, Danhang Tang, Ruofei Du, Amitabh Varshney | University of Maryland, College Park; Google Research | Posed People | Single-view or Monocular 3D Human Reconstruction | ECCV 2022 | 12/08/2022 | https://augmentariumlab.github.io/PRIF/ | https://arxiv.org/abs/2208.06143 |